D3D.DrawFloor

Previous  Next

 

state = D3D.DrawFloor( nControl AS INTEGER,

                       state    AS INTEGER ) AS INTEGER

 


 

Enables or disables the drawing of the 3D floor

 

Example:

 

D3D.SetFloorOffset( nControl, 0, 0, 0 )

D3D.DrawFloor( nControl, TRUE )

D3D.DrawCoordSys( nControl, TRUE )