D3D.DrawFloor |
state = D3D.DrawFloor( nControl AS INTEGER, state AS INTEGER ) AS INTEGER
Enables or disables the drawing of the 3D floor
Example:
D3D.SetFloorOffset( nControl, 0, 0, 0 ) D3D.DrawFloor( nControl, TRUE ) D3D.DrawCoordSys( nControl, TRUE )
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